For users, it is pleasant to have their own skills and competencies visible. You can achieve this within the online academy, by using a skill measurement. In this article, we will provide you with all the information you need, to create and use a skill measurement.
What is a skill measurement?
A skill measurement is a smart questionnaire that users can fill out. Based on their answers, points are assigned to specific skills. After completion, users will gain insight into their skills through various diagrams.
The user completes the skill measurement for themselves, which is why the score is only visible to the user. This score cannot be accessed by administrators.
A skill measurement consists of a welcome and a closing block. Additionally, a skill measurement contains one or more paths. Each path may focus on a specific skill or theme. Paths are then made up of various elements, such as a question, a piece of text, or a video. As an administrator, you can set up logical decisions to determine what happens when a user makes a particular choice. For example, you can have an answer contribute to a specific skill, or redirect the user to a different part of another path.
Preparation
We recommend creating an outline of how you want your skill measurement to proceed on paper beforehand. This way, you have already elaborated on it, making it easier to add to your online academy.
Make sure you have a clear understanding of which skills your skill measurement will focus on. In your design, outline the paths you want to include in the skill measurement and what components these paths will contain. Also, be sure to clearly define how the logical decisions should function. In other words, what should happen when a user makes a specific choice? Does the user's answer contribute to a skill, and if so, which one? Or does the user's answer lead them to a question in a different path rather than the next question?
How do I create a skill measurement?
Go to 'Courses' via the menu bar.
Click on 'Add'.
Choose the learning activity 'Inventory module' and click on 'Skill measurement'.
Add the general information. Fill in the title, study time, theme(s), and optionally a description. Then, click on 'Create new learning activity’.
Title. Give the skill measurement a title, so you can easily find it in the library.
Author.
Study time. Here, you can provide an indication of the study time.
Themes. Add at least one theme.
Description. Here, you can add additional information about the learning activity. For example, the main objective of it.
Skills. Here, add at least one skill and a maximum of five skills. This is optional.
Setting up a skill measurement
Once you have created the learning activity, you can start building the skill measurement. When you start a new skill measurement, you will see a few things:
Welcome and closing block: These are the very first and last pages of this skill measurement. Here, you can, for example, explain what the user can expect and thank them for participating.
Paths: Using paths, you can divide different themes of your skill measurement. In each path you cover a specific theme. By giving each path its own title, the user can also see which path (theme) they are working on.
In the edit mode, you add the content and logical decisions to your skill measurement. While editing on the left side of the screen, you'll immediately see how the skill assessment will appear to the user on the right side of the screen. You can return to edit mode by clicking the pencil icon in the menu.
Adding components to paths
You can add various components to each path. You do this using the '+' icon in the path. A component can be a question, text, or video. Some components purely aim to provide information or knowledge, such as text and video. Other components can affect the progression of the skill measurement or its outcome. This happens based on logical decisions.
Adding values
Add values (such as skills) to the skill assessment that contribute to the answers provided. You do this by editing the skill assessment via Settings and then the Values tab.
Logical decisions
You can link a logical decision to a question. You add this logical decision using the icon with two arrows. Once you're adding a logical decision, you can use the arrows above the logical decision to navigate to the next question and add another logical decision there as well. A single question can be linked to multiple logical decisions. For example, answer A may contribute to skill A, while answer B contributes to skill B. There are two types of logical decisions within a skill measurement:
Skipping components
Based on a given answer, you can direct users to a specific component of the skill measurement. This is useful when, for example, a set of questions is not applicable to all users. You can set this up for a Question or a Question with video.
Making answers contribute to skills
For each Scale question, you can assign points to skills. Depending on the user's answer, points are allocated (in the background) to a specific skill. For example, if a user selects 4 points on a 7-point scale, they will be assigned 4 points for the skill linked to that scale question.
For a Video question and a Closed question, you can set which answer contributes to which skill.
The confirmation page
After completing the entire skill measurement, users can view their scores on the confirmation page. The results are only visible to the user.
As an administrator, you set up the confirmation page. You can customize the confirmation page by clicking the finish line icon at the bottom of the screen while in edit mode. Various components can be used to design the confirmation page. You can choose from text, a spider graph, or a quadrant graph. It's also possible to combine these three elements or use one of them multiple times, for example.
While editing, you'll see a preview on the right side of the screen, showing how the user will view the confirmation page. The following three elements can be added to the confirmation page.
Text
With text, you can provide users with an explanation on the confirmation page. You can explain how to interpret the charts and what they can do with their score.
Spider graph
A spider graph can be linked to multiple labels. These labels are fed based on the points scored on the skills. The label is the name by which the skill is displayed to the user in the chart. For each label, you specify which value (skill) feeds the label. The higher the score in a skill, the more color will be visible towards the corresponding label in the radar chart. The image below shows an example of a radar chart.
Quadrant graph
In the quadrant graph, users can see their scores on a coordinate plane. You can combine two skills in this chart. Here too, you add a label that displays the name of the skill to the user, fed by the value you assign to it. Lastly, you can add labels for the four quadrants. These are the names the user sees for a specific combination of skills. For example, someone who scores highly on both teamwork and leadership skills is referred to as a collaborative team leader in the example below.
Settings within the skill measurement
On the Settings page, you can configure two things:
Themes
You can choose from four themes to give the skill measurement an appropriate look & feel.
Help page
You can optionally set up a help page, where you can create frequently asked questions for your own users.
Values
Here, you add the values (skills) you want to use in the skill measurement. These values are used in the logical decisions and in the charts that result from the skill measurement.
How do I enroll my users in a skill measurement?
Publishing
Once your qualification inventory is complete, you can publish it. To do this, click on the 'Unpublished changes' button in the top right corner of your screen. Changes made to the qualification inventory afterward will not be applied automatically; they will only take effect once you click 'Publish changes'. This allows you to publish adjustments only when you are ready, and allows users to work on the qualification inventory undisturbed.
Activating
After you have published the content of the qualification inventory, you can return to the activity settings. First, change the status to 'Published'. Then refresh the page and toggle the switch to 'Active'. Once the qualification inventory is 'Active', you can enroll users in it.
Enrolling
For how to enroll users, please refer to this article.
How can I use the skill measurement in my online academy?
With the help of a skill measurement, users can discover their existing strengths and areas where they can further develop. You can use this learning activity, for example, as a baseline measurement or talent analysis.
After completing the skill measurement, users can decide for themselves what to do with the results. If used as a baseline measurement, you may choose to have users retake the same skill measurement after a couple months. This allows users to see if there have been any changes. This information can be incorporated into a reflection report on their development.